\ No newline at end of file
diff --git a/_layouts/default.html b/_layouts/default.html
index 01c3ce8..5e07b58 100644
--- a/_layouts/default.html
+++ b/_layouts/default.html
@@ -79,7 +79,9 @@
}
+
{%- endif %}
+
diff --git a/_layouts/post.html b/_layouts/post.html
index 47605d2..bf08ad1 100644
--- a/_layouts/post.html
+++ b/_layouts/post.html
@@ -6,11 +6,10 @@ layout: default
person By {{ page.author }} access_time Published {{ page.date | date_to_long_string: "ordinal" }}
- {{ page.categories }}
{{ content }}
-
+
Share this post
diff --git a/_posts/2020-01-03-xbox-one-woes.md b/_posts/2020-01-03-xbox-one-woes.md
index 85292b2..3cc14d5 100644
--- a/_posts/2020-01-03-xbox-one-woes.md
+++ b/_posts/2020-01-03-xbox-one-woes.md
@@ -82,7 +82,9 @@ I haven't played any original Xbox games on the Xbox One, but I hope that you ca
Occasionally, when launching a 360 game, the Xbox One's fans will jump from silent to full throttle, which is *LOUD*, and remain that way until the Xbox 360 splash screen is finished. If this happened every time, it would at least be understandable (in the same way some PCs and laptops run the fans at full speed while POSTing), but it only happens *sometimes*, and only for some games. I'd say it happens about 70% of the time with Trouble in Paradise, whereas it never happens with Bejeweled 3, for example. The fans never get anywhere near that loud during actual gameplay, or at least, they don't with any of the games I own. You have to wonder what's going on behind the scenes there.
-Side note: I have also had this happen to me twice with an Xbox One title (The Outer Worlds). However, every other time, it's happened when launching a 360 title. I'm beginning to suspect that maybe, just maybe, the Xbox One kinda sucks.
+
Finally, the weirdest issue of all - sometimes games will fail to open. A message will appear with a generic "sorry, something went wrong" and an "okay" button. If you attempt to relaunch the game immediately afterwards, it will work fine. What "went wrong" is beyond me, and quite possibly beyond Microsoft too. It doesn't really impact gameplay, because you can just relaunch the game and it'll work fine, but it's an odd issue and feels unprofessional.
@@ -168,19 +170,21 @@ Unlike every console before it, and like the PS4 (but unlike the Switch), disc g
Also like the PS4, the *entire* game needs to be installed. On the Xbox 360, some disc games such as GTA V came with mandatory install requirements, where you install some of the content (disc 2) and the rest streams from disc 1. On the Xbox One however, you need to install the whole thing. This means that you don't have to wait for slow blu-ray load times, but it also means that you can't save space by buying disc versions, which I had previously assumed to be the case. If a game is 40GB, then all 40 of those gigabytes get installed to your hard drive. The disc simply acts as a license to ensure that you own the game. And despite the whole thing being on the hard drive, you need to insert the disc to play. I know that this is for DRM purposes, but couldn't they at least give you a 24 hour grace period where you can play without the disc before needing to insert it again?
-Side note: When the Xbox One was announced, that was (sort of) the plan. You would be able to play without having the disc inserted as long as you put it in every now and then to re-verify your purchase. This is all well and good, but it came with a huge number of downsides - for one, this meant that each disc was now tied to a Microsoft account, and putting the disc in another console wouldn't work. This would effectively ruin the second hand game market. Microsoft didn't have to do it this way, but they wanted to because they're Microsoft, and after the tidal wave of backlash they reverted to doing things the same way as the PS4 - requiring the disc to play the game that's already installed on your hard drive.
+
### Halo 5 and Massive Install Sizes
The back of the Halo 5 box states that "up to 60GB" of storage is required to play the game.
-![Cropped and edited from [here](https://imgur.com/a/CeNPs)
+![Cropped and edited from [here](https://imgur.com/a/CeNPs).](https://wasabi.lynnesbian.space/bune-city/2019/12/7ca55343ce9a9f548d69a44538ad6841/halo5-1024x432.jpg)
From this alone, I'm sure you can see the issue with giving the Xbox One a 500GB hard drive. This 60GB install requirement has since changed, though.
It's now 100GB.
-![](https://wasabi.lynnesbian.space/bune-city/2019/12/ac3b4d6592667504a5fa8579025e8964/IMG_20191212_151142_1-1024x596.jpg)
+![Halo 5's install page on the Xbox One, showing a size of 100GB](https://wasabi.lynnesbian.space/bune-city/2019/12/ac3b4d6592667504a5fa8579025e8964/IMG_20191212_151142_1-1024x596.jpg)
Halo 5 is "Xbox One X Enhanced", and it comes with higher quality textures on the Xbox One X. I don't have an Xbox One X, so I get the non-4K install size. The install size for Xbox One X consoles will be even higher than this.
@@ -208,38 +212,30 @@ Even the Xbox One X, the premium and much more expensive version of the Xbox One
When playing an Xbox 360 game this isn't so bad, especially if you're used to waiting for horrendous DVD load times like I am, but when you play an Xbox One game, you really start to notice the budget laptop drive speeds. This is really bad in a game like The Evil Within where every death means a long loading screen, and much, much worse in a game like The Outer Worlds, where every death *and* every area transition means an even longer loading screen. This becomes nigh-unbearable when you're in an area that doesn't allow fast travel, so you need to exit the area, wait for the painfully slow load time, and then fast travel to your destination, which means waiting through *another* loading screen. You'll also want to make a manual save once you arrive, because if you die, and your last autosave was in the area that didn't allow fast travel, you'll need to load the save, load the outside area, and then load the fast travel target before you can get back to where you were.
-Side note: This is just as bad on the PS4, by the way, but unlike the Xbox One, you can upgrade the PS4's internal drive to an SSD, a faster hard drive, or a similar drive with greater capacity. Doing so on the Xbox One immediately voids your warranty, and is not at all supported.
+
It's hard to state how horrendous the load times are on the Xbox One. I ran into a loading screen while I was running through the open world in The Outer Worlds - the part of the game where there aren't supposed to be load times. This only happens occasionally, if you run in a straight line for a while (15 seconds), which I was doing to get to a quest marker. Superman may be able to outrun a speeding bullet, but I can outrun the Xbox One's hard drive.
Here's a video of me recreating this. Even after the loading screen, characters still pop in right in front of you.
-