added dividers to list
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3 changed files with 4 additions and 18 deletions
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@ -18,13 +18,8 @@
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import 'package:buyeeb_mobile/pages/main_page.dart';
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import 'package:buyeeb_mobile/pages/main_page.dart';
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import 'package:buyeeb_mobile/pages/splash.dart';
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import 'package:buyeeb_mobile/pages/splash.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/material.dart';
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import 'package:sprintf/sprintf.dart';
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import 'package:provider/provider.dart';
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import 'package:provider/provider.dart';
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import 'models/yahoo_auctions_item.dart';
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import 'models/user_listings.dart';
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import 'models/user_listings.dart';
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import 'package:sqflite/sqflite.dart';
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import 'dart:math';
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import 'dart:collection';
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void main() {
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void main() {
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runApp(
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runApp(
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@ -54,18 +54,9 @@ class _MainPageState extends State<MainPage> {
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Widget _buildAuctionListings() {
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Widget _buildAuctionListings() {
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var listings = context.watch<UserListings>();
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var listings = context.watch<UserListings>();
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return ListView.builder(
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return ListView.separated(
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padding: EdgeInsets.all(16.0),
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padding: EdgeInsets.all(8.0),
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// itemBuilder: (context, i) {
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separatorBuilder: (context, i) => Divider(),
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// if (i.isOdd) return Divider();
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//
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// final newItem = YahooAuctionsItem(id: "Henlo", name: "Hi Pempa!", price: _rng.nextInt(5000) + 500);
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//
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// _items.add(newItem);
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//
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// return ListTile(title: Text(newItem.name),
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// subtitle: Text(sprintf("¥%d (≈\$%2.2f)", [newItem.price, newItem.getLocalPrice()])));
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// },
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itemCount: listings.items.length,
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itemCount: listings.items.length,
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itemBuilder: (context, i) => ListTile(
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itemBuilder: (context, i) => ListTile(
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title: Text(listings.items[i].name),
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title: Text(listings.items[i].name),
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@ -14,7 +14,7 @@ class _RouteSplashState extends State<RouteSplash> {
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_loadUserSettings() async {
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_loadUserSettings() async {
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// sleep for a bit to "simulate" loading
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// sleep for a bit to "simulate" loading
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await Future.delayed(Duration(seconds: 3));
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await Future.delayed(Duration(seconds: 1));
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// add some random stuff to the listings
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// add some random stuff to the listings
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var listings = context.read<UserListings>();
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var listings = context.read<UserListings>();
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var _rng = new Random();
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var _rng = new Random();
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