diff --git a/Getting Started.md b/Getting Started.md index a09b7af..bdfcc8e 100644 --- a/Getting Started.md +++ b/Getting Started.md @@ -120,6 +120,7 @@ pre-installed. The AppImage and Flatpak scripts provide customisation points so you can build distributions of your game instead. All these files need to go in the root directory of the repo. +> Note from lynnesbian: This means that if you cloned this repo to `/home/you/love-linux-builder`, then the files below should *also* be in `/home/you/love-linux-builder`. Both AppImage and Flatpak: @@ -142,6 +143,8 @@ Flatpak only: - `game.version`: A version number to display in the application metadata. +> Note from lynnesbian: These files are **required** to include your game in the Flatpak - without them, the generated Flatpak will just execute löve without running your game, as if you had executed `love` instead of `love game.love`! + For Snap users there is no inbuilt customisation at the moment. You can modify `snap/snap.yaml`. [building portable game distributions]: #markdown-header-building-portable-game-distributions