#!/bin/bash DEST="$(pwd)/dest" declare -a libpaths=() getdeps() { ldd "$1" | awk '{print $3}' } systemlib() { case "$(basename "$1")" in libc.so* | \ libm.so* | \ libdl.so* | \ librt.so* | \ libpthread.so* | \ libstdc++.so* ) return 0 ;; *) return 1 ;; esac } copy() { # Skip system libraries if ! test -f "$1" || systemlib "$1"; then echo "Skipping $1" return fi # Copy files to their paths, with $DEST as prefix (so /usr/lib -> $DEST/usr/lib) echo "Copying $1" mkdir -p "$DEST/$(dirname "$1")" cp "$1" "$DEST/$1" libpaths+=("$(dirname "$1")") } main() { local appbin="$(which "$1")" local appname="$(basename "$appbin")" # Now copy all binaries and libraries copy "$appbin" for dep in $(getdeps "$appbin"); do copy "$dep" # Copy libstdc++ into its own location if grep -qF 'libstdc++.so.6' <<< "$dep"; then mkdir -p "$DEST/libstdc++/" cp "$dep" "$DEST/libstdc++/" fi done # Build LD_LIBRARY_PATH string local libpath="" while read path; do if [[ "$libpath" != "" ]]; then libpath="$libpath:" fi libpath="${libpath}\${LOVE_LAUNCHER_LOCATION}$path" # TODO done <<< "$(printf '%s\n' "${libpaths[@]}" | sort -u)" # Generate wrapper ( printf '#!/bin/sh\n' printf 'export LOVE_LAUNCHER_LOCATION="$(dirname "$(which "$0")")"\n' printf 'export LD_LIBRARY_PATH="%s:$LD_LIBRARY_PATH"\n' "$libpath" printf '/sbin/ldconfig -p | grep -q libstdc++ || export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${LOVE_LAUNCHER_LOCATION}/libstdc++/"\n' printf 'exec ${LOVE_BIN_WRAPPER} "${LOVE_LAUNCHER_LOCATION}%s" "$@"\n' "$appbin" ) > "$DEST/$appname" chmod +x "$DEST/$appname" # Add our icon and prototype desktop file cp "$appname.desktop.in" "$DEST" cp "$appname.svg" "$DEST" # And the license file, if it exists if test -f "license.txt"; then cp "license.txt" "$DEST" else echo "No license.txt file found, downloading from GitHub" curl "https://raw.githubusercontent.com/love2d/love/${VERSION}/license.txt" -o "$DEST/license.txt" fi } main love