^ 1 | Details — A single action in detail. About the action rulebooks

Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing

Waiting (past tense waited)

The inaction action: where would we be without waiting? Waiting does not cause time to pass by - that happens anyway - but represents a positive choice by the actor not to fill that time. It is an action so that rules can be attached to it: for instance, we could imagine that a player who consciously decides to sit and wait might notice something which a busy player does not, and we could write a rule accordingly.
Note the absence of check or carry out rules - anyone can wait, at any time, and it makes nothing happen.

Typed commands leading to this action

"wait/z"

Rules controlling this action

instead of doing something to the cables

instead of doing something other than examining, talking, answering, looking, waiting, getting off or exiting when the player is on the sofa

report an actor waiting standard report waiting rule name unlist 2

A "Time [pass]." name set
B "[The actor] [wait]." name set

Click on the speech-bubble icons to see the responses, or here to see all of them: 2