Pl
1
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Plot —
A map of how the scenes begin and end |
Legend: Begins when play begins;
can begin whenever some condition holds;
follows when a previous scene ends;
begins simultaneously;
never begins;
never ends;
recurring (can happen more than once). Scene names are italicised when and if they appear for a second or subsequent time because the scene can begin in more than one way.
The Entire Game scene recurring
The Entire Game scene is built-in. It is going on whenever play is going on. (It is recurring so that if the story ends, but then resumes, it too will end but then begin again.)
Begins when: the story has not ended
Ends when: the story has ended
Begins when: the turn count is 4
What happens:
During this scene:
Instead
looking or examining during First Kook
asking, answering, or telling during First Kook
default outcome is failure
Ends when: never
Begins when: play begins
Ends when: never
RS
3
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Rules — General rules about scenes |
The scene-changing machinery
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General rules applying to scene changes
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There are no rules in this rulebook. | ||||
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