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Details —
A single action in detail. |
Removing something from something (past tense removed it from)
Removing is not really an action in its own right. Whereas there are many ways to put something down (on the floor, on top of something, inside something else, giving it to somebody else, and so on), Inform has only one way to take something: the taking action. Removing exists only to provide some nicely worded replies to impossible requests, and in all sensible cases is converted into taking. Because of this, it's usually a bad idea to write rules about removing: if you write a rule such as 'Instead of removing the key, ...' then it won't apply if the player simply types TAKE KEY instead. The safe way to do this is to write a rule about taking, which covers all possibilities.
Typed commands leading to this action
"take/carry/hold [things inside] from [something]"
"take/carry/hold [things inside] off [something]"
"get [things inside] from [something]"
"remove [things inside] from [something]"
Rules controlling this action
instead of doing something to the cables
check an actor taking can't take component parts rule name unlist 1
check an actor removing something from can't remove what's not inside rule name unlist 1
check an actor removing something from can't remove from people rule name unlist 1
check an actor removing something from convert remove to take rule name unlist
NB: the can't take component parts rule is listed before the can't remove what's not inside rule in the check removing it from rules