^
1
|
Details —
A single action in detail. |
Whereas the going action allows people to move from one location to another in the model world, and the entering action is for movement deeper inside the objects in a location, the exiting action is for movement back out towards the main floor area. Climbing out of a cupboard, for instance, is an exiting action. Exiting when already in the main floor area of a room with a map connection to the outside is converted to a going action. Finally, note that whereas entering works for either containers or supporters, exiting is purely for getting oneself out of containers: if the actor is on top of a supporter instead, an exiting action is converted to the getting off action.
Typed commands leading to this action
"get out/off/down/up"
"stand"
"stand up"
"exit/leave/out"
Named values belonging to this action
container exited from - object
Rules controlling this action
set action variables for exiting
instead of doing something to the cables
instead of doing something other than examining, talking, answering, sleeping, asking, looking, waiting, getting off or exiting when the player is on the sofa
check an actor exiting convert exit into go out rule name
unlist
check an actor exiting can't exit when not inside anything rule name
unlist
1
check an actor exiting can't exit closed containers rule name
unlist
1
check an actor exiting convert exit into get off rule name
unlist
carry out an actor exiting standard exiting rule name
unlist
report an actor exiting standard report exiting rule name
unlist
3
report an actor exiting describe room emerged into rule name
unlist