lynne-simulator/Lynne Simulator.inform/Index/Scenes.html

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<script language="JavaScript">function pasteCode(code) { var myProject = project(); myProject.selectView('source'); myProject.pasteCode(code); }</script>
<font size=2>
<!--CONTENT BEGINS-->
<div id="periodictable">
<table cellspacing="3" border="0" width="100%">
<tr id="surround6"><td onclick="window.location='Welcome.html'; return false;"><div class="sidebar"></div></td><td onclick="click_element_box('segment1'); return false;"><div id="box6_1" class="box">
<a class="symbol" title="Plot" href="#">Pl</a>
<div class="indexno">1</div>
<div class="rubric">Plot</div>
</div>
</td><td onclick="click_element_box('segment2'); return false;"><div id="box6_2" class="box">
<a class="symbol" title="Events" href="#">Ev</a>
<div class="indexno">2</div>
<div class="rubric">Events</div>
</div>
</td><td onclick="click_element_box('segment3'); return false;"><div id="box6_3" class="box">
<a class="symbol" title="Rules" href="#">RS</a>
<div class="indexno">3</div>
<div class="rubric">Rules</div>
</div>
</td><td onclick="show_all_elements(); return false;" colspan="3" style="width:100%">
<div class="headingbox">
<div class="headingtext">Scenes Index</div>
<div class="headingrubric">Like scenes in a movie</div>
</div></td>
</tr></table></div><div id="segment1">
<hr><table cellspacing="3" border="0" style="background:#eeeeee;"><tr>
<td valign="top" align="left">
<div id="minibox6_1" class="smallbox">
<a class="symbol" title="Plot" href="#" onclick="click_element_box('segment1'); return false;">Pl</a>
<div class="indexno">1</div>
</div>
</td>
<td style="width:100%;" align="left" valign="top">
<p style="margin-top:0px;padding-top:0px;margin-bottom:0px;padding-bottom:0px;line-height:150%;"><b>Plot</b> &mdash;
A map of how the scenes begin and end<br><i>About scenes&nbsp;&nbsp;<a href=inform:/doc150.html><img border=0 src=inform:/doc_images/help.png></a>; How they link together&nbsp;&nbsp;<a href=inform:/doc154.html><img border=0 src=inform:/doc_images/help.png></a></i></p>
</td>
</tr></table>
<p class="tightin1"><img border=0 src=inform:/scene_icons/WPB.png>&nbsp;&nbsp;Entire Game&nbsp;<a href=#A0><img border=0 src=inform:/doc_images/Below.png></a>&nbsp;&nbsp;<img border=0 src=inform:/scene_icons/Recurring.png></p><p class="tightin1"><img border=0 src=inform:/scene_icons/WPB.png>&nbsp;&nbsp;Normalcy&nbsp;<a href=#A1><img border=0 src=inform:/doc_images/Below.png></a>&nbsp;&nbsp;<img border=0 src=inform:/scene_icons/ENever.png></p><p class="tightin1"><img border=0 src=inform:/scene_icons/WhenC.png>&nbsp;&nbsp;First Kook&nbsp;<a href=#A2><img border=0 src=inform:/doc_images/Below.png></a>&nbsp;&nbsp;<img border=0 src=inform:/scene_icons/ENever.png></p><p>Legend: <img border=0 src=inform:/scene_icons/WPB.png>&nbsp;<i>Begins when play begins</i>; <img border=0 src=inform:/scene_icons/WhenC.png>&nbsp;<i>can begin whenever some condition holds</i>; <img border=0 src=inform:/scene_icons/Segue.png>&nbsp;<i>follows when a previous scene ends</i>; <img border=0 src=inform:/scene_icons/Simul.png>&nbsp;<i>begins simultaneously</i>; <img border=0 src=inform:/scene_icons/WNever.png>&nbsp;<i>never begins</i>; <img border=0 src=inform:/scene_icons/ENever.png>&nbsp;<i>never ends</i>; <img border=0 src=inform:/scene_icons/Recurring.png>&nbsp;<i>recurring (can happen more than once)</i>. <i>Scene names are italicised when and if they appear for a second or subsequent time because the scene can begin in more than one way</i>.</p><a name=SDETAILS></a><hr><p class="hangingin1"><a name=A0></a><b>The <i>Entire Game</i> scene</b>&nbsp;&nbsp;<i>recurring</i></p><p class="tightin1">The Entire Game scene is built-in. It is going on whenever play is going on. (It is recurring so that if the story ends, but then resumes, it too will end but then begin again.)</p><p class="hangingin1"><i>Begins when:</i> the story has not ended</p><p class="hangingin1"><i>Ends when:</i> the story has ended</p><hr><p class="hangingin1"><a name=A2></a><b>The <i>First Kook</i> scene</b>&nbsp;<a href="source:story.ni#line20"><img border=0 src=inform:/doc_images/Reveal.png></a></p><p class="hangingin1"><i>Begins when:</i> the turn count is 4&nbsp;<a href="source:story.ni#line20"><img border=0 src=inform:/doc_images/Reveal.png></a></p><p class="hangingin1"><i>What happens:</i></p><p class="hangingin2">&nbsp;&nbsp;&nbsp;&nbsp;<img border=0 src=inform:/doc_images/rulenone.png title="start of rulebook">&nbsp;<a href="source:story.ni#line21"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
<p class="hangingin1"><i>During this scene:</i></p><p class="hangingin2"><i>Instead</i></p><p class="hangingin2">&nbsp;&nbsp;&nbsp;&nbsp;<img border=0 src=inform:/doc_images/rulemore.png title="the arrow points from a more specific rule to a more general one, as decided by Law III.3.2 - Action/What/Thing Acted On"><i>looking or examining during First Kook</i>&nbsp;&nbsp;&nbsp;<a href="source:story.ni#line29"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
<p class="hangingin2">&nbsp;&nbsp;&nbsp;&nbsp;<img border=0 src=inform:/doc_images/rulemore.png title="the arrow points from a more specific rule to a more general one, as decided by Law III.4.1 - Action/How/What Happens"><i>asking, answering, or telling during First Kook</i>&nbsp;&nbsp;&nbsp;<a href="source:story.ni#line26"><img border=0 src=inform:/doc_images/Reveal.png></a></p>
<p class="hangingin2"><i>default outcome is</i> failure</p><p class="hangingin1"><i>Ends when:</i> <b>never</b></p><hr><p class="hangingin1"><a name=A1></a><b>The <i>Normalcy</i> scene</b>&nbsp;<a href="source:story.ni#line18"><img border=0 src=inform:/doc_images/Reveal.png></a></p><p class="hangingin1"><i>Begins when:</i> <b>play begins</b></p><p class="hangingin1"><i>Ends when:</i> <b>never</b></p></div>
<div id="segment2">
<hr><table cellspacing="3" border="0" style="background:#eeeeee;"><tr>
<td valign="top" align="left">
<div id="minibox6_2" class="smallbox">
<a class="symbol" title="Events" href="#" onclick="click_element_box('segment2'); return false;">Ev</a>
<div class="indexno">2</div>
</div>
</td>
<td style="width:100%;" align="left" valign="top">
<p style="margin-top:0px;padding-top:0px;margin-bottom:0px;padding-bottom:0px;line-height:150%;"><b>Events</b> &mdash;
Timed events, if any<br><i>About timed events&nbsp;&nbsp;<a href=inform:/doc145.html><img border=0 src=inform:/doc_images/help.png></a></i></p>
</td>
</tr></table>
<p><i>None.</i></p></div>
<div id="segment3">
<hr><table cellspacing="3" border="0" style="background:#eeeeee;"><tr>
<td valign="top" align="left">
<div id="minibox6_3" class="smallbox">
<a class="symbol" title="Rules" href="#" onclick="click_element_box('segment3'); return false;">RS</a>
<div class="indexno">3</div>
</div>
</td>
<td style="width:100%;" align="left" valign="top">
<p style="margin-top:0px;padding-top:0px;margin-bottom:0px;padding-bottom:0px;line-height:150%;"><b>Rules</b> &mdash;
General rules about scenes</p>
</td>
</tr></table>
<p><b>The scene-changing machinery</b><p><p class="in1"><table width="100%" cellpadding="0" cellspacing="0" border="0" style="background-color: #e0e0e0"><tr><td width="8"><img src="inform:/bg_images/tl_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td><td></td><td width="8"><img src="inform:/bg_images/tr_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td></tr><tr><td width="8"></td><td><font size=2><table border="0" cellspacing="4" cellpadding="0" width=100%><tr><td align="left" valign="top"><font size=2><p class="tightin1"><b>scene changing</b> ... rulebook</p></font></td><td align="right" valign="top"><font size=2><p class="tightin1"><a href="javascript:pasteCode('scene changing')"><img border=0 src=inform:/doc_images/paste.png></a>&nbsp;<i>name</i></p></font></td></tr></table><p class="hangingin2">&nbsp;&nbsp;&nbsp;&nbsp;<img border=0 src=inform:/doc_images/rulenone.png title="start of rulebook"><font color="#800000">scene change machinery rule</font>&nbsp;&nbsp;<a href="javascript:pasteCode('scene change machinery rule')"><img border=0 src=inform:/doc_images/paste.png></a>&nbsp;<i>name</i> <a href="javascript:pasteCode('The scene change machinery rule is not listed in the scene changing rulebook.[=0x000A=]')"><img border=0 src=inform:/doc_images/paste.png></a>&nbsp;<i>unlist</i></p>
</font></td><td width="8"></td></tr><tr><td width="8"><img src="inform:/bg_images/bl_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td><td></td><td width="8"><img src="inform:/bg_images/br_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td></tr></table></p><p><a name=SRULES></a><b>General rules applying to scene changes</b><p><p class="in1"><table width="100%" cellpadding="0" cellspacing="0" border="0" style="background-color: #e0e0e0"><tr><td width="8"><img src="inform:/bg_images/tl_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td><td></td><td width="8"><img src="inform:/bg_images/tr_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td></tr><tr><td width="8"></td><td><font size=2><table border="0" cellspacing="4" cellpadding="0" width=100%><tr><td align="left" valign="top"><font size=2><p class="tightin1"><b>when a scene begins</b> ... a scene based rulebook</p></font></td><td align="right" valign="top"><font size=2><p class="tightin1"><a href="javascript:pasteCode('when a scene begins')"><img border=0 src=inform:/doc_images/paste.png></a>&nbsp;<i>name</i></p></font></td></tr></table><p class="hangingin2">&nbsp;&nbsp;&nbsp;&nbsp;<img border=0 src=inform:/doc_images/rulenone.png title="start of rulebook"><i>a scene (called the event)</i>&nbsp;&nbsp;<font color="#800000">scene description text rule</font>&nbsp;&nbsp;<a href="javascript:pasteCode('scene description text rule')"><img border=0 src=inform:/doc_images/paste.png></a>&nbsp;<i>name</i> <a href="javascript:pasteCode('The scene description text rule is not listed in the when scene begins rulebook.[=0x000A=]')"><img border=0 src=inform:/doc_images/paste.png></a>&nbsp;<i>unlist</i></p>
</font></td><td width="8"></td></tr><tr><td width="8"><img src="inform:/bg_images/bl_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td><td></td><td width="8"><img src="inform:/bg_images/br_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td></tr></table></p><p class="in1"><table width="100%" cellpadding="0" cellspacing="0" border="0" style="background-color: #e0e0e0"><tr><td width="8"><img src="inform:/bg_images/tl_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td><td></td><td width="8"><img src="inform:/bg_images/tr_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td></tr><tr><td width="8"></td><td><font size=2><table border="0" cellspacing="4" cellpadding="0" width=100%><tr><td align="left" valign="top"><font size=2><p class="tightin1"><b>when a scene ends</b> ... a scene based rulebook</p></font></td><td align="right" valign="top"><font size=2><p class="tightin1"><a href="javascript:pasteCode('when a scene ends')"><img border=0 src=inform:/doc_images/paste.png></a>&nbsp;<i>name</i></p></font></td></tr></table><p class="tightin2">There are no rules in this rulebook.</p></font></td><td width="8"></td></tr><tr><td width="8"><img src="inform:/bg_images/bl_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td><td></td><td width="8"><img src="inform:/bg_images/br_corner_e0e0e0.gif" width="8" height="8" border="0" alt="..." /></td></tr></table></p></div>
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