CreachoPedia/Program.cs

169 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading;
using Newtonsoft.Json;
using System.IO;
using System.Text.RegularExpressions;
namespace creachopedia {
class Program {
static void Main(string[] args) {
var status = "base";
var substatus = 1;
var tempdict = new Dictionary<string, string>();
var creacherdict = JsonConvert.DeserializeObject<Dictionary<string, Creacher>>(File.ReadAllText("creachopedia.json"));
var shortdefs = new Dictionary<string, string>(){
{"a", "At"},
{"b", "Below"},
{"v", "Above"},
{"n", "None"},
{"w", "Walker"},
{"s", "Swimmer"},
{"h", "Hopper"},
{"f", "Flier"},
{"l", "Slitherer"},
{"i", "Incher"}
};
while (true) {
switch (status) {
case "base":
Console.WriteLine("Please input a creacher name, (a) to add a creacher, or (q) to quit 0u0");
break;
case "add":
switch (substatus) {
case 0:
Console.WriteLine("please hit enter to continue");
break;
case 1:
Console.WriteLine("Please enter a name for the creacher! Or type (x) to cancel and step back to the previous category, or (q) to cancel addition entirely.");
break;
case 2:
Console.WriteLine("How many footsies? 0u0 (numerals only plz)");
break;
case 3:
Console.WriteLine("Please enter a biome (lowercase open text field)");
break;
case 4:
Console.WriteLine("Please enter a method of locomotion:");
Console.WriteLine("[n]one, [w]alker, [s]wimmer, [h]opper, [f]lier, s[l]itherer, [i]ncher");
break;
case 5:
Console.WriteLine("Please enter your creacher's relation to the surface: [b]elow, [a]t, abo[v]e");
break;
case 6:
break;
}
break;
}
string userin = Console.ReadLine();
string luserin = userin.ToLower();
if (status == "base") {
if (luserin == "q" || luserin == "quit") {
Console.WriteLine("for you for using the CreachoPedia, please come again!!!!");
return;
}
if (creacherdict.ContainsKey(userin)) {
creacherdict[userin].Introduce();
creacherdict[userin].Step();
}
else if (luserin == "heenlo!" || luserin == "henlo" || luserin == "heenlo" || luserin == "henlo!") {
Console.WriteLine("Well heenlo to you too! 0u0");
}
else if (userin == "*pats*") {
Console.WriteLine("Oh! Thank you!");
}
else if (luserin == "a" || luserin == "add") {
status = "add";
}
else {
Console.WriteLine($"I don't know what {userin} is! What on boo Earth?!!?!?!?");
}
}
else if (status == "add") {
if (luserin == "x") {
substatus--;
luserin = "";
}
else if (luserin == "q") {
status = "base";
}
else if (substatus == 0) {
status = "base";
substatus = 1;
}
else if (substatus == 1) {
tempdict = new Dictionary<string, string>();
var namematcher = new Regex(@"[^ ].[A-Za-z\- ]{2,}(?<! )");
if (namematcher.Match(userin).Success) {
tempdict.Add("name", userin);
substatus++;
}
else {
Console.WriteLine("Sorry, this name is invalid, please try again.");
}
}
else if (substatus == 2) {
if (int.TryParse(userin, out int footsiecounter)) {
tempdict.Add("footsies", userin);
if (footsiecounter >= 5) {
Console.WriteLine("That's a lot of footsies!!!! 0u0");
}
if (footsiecounter % 2 == 1) {
Console.WriteLine("An odd number of footsies? What a strange creacher!");
}
substatus ++;
}
else {
Console.WriteLine("Sorry, this is not a number!");
}
}
else if (substatus == 3) {
tempdict.Add("biome", luserin);
substatus ++;
}
else if (substatus == 4) {
var locomatcher = new Regex(@"^[nwshfli]$");
if (locomatcher.Match(userin).Success) {
tempdict.Add("locomethod", userin);
substatus++;
}
else {
Console.WriteLine("Sorry, this type is invalid, please try again.");
}
}
else if (substatus == 5) {
var relsurfacematcher = new Regex(@"^[abv]$");
if (relsurfacematcher.Match(luserin).Success) {
tempdict.Add("surfacerel", luserin);
substatus++;
}
else {
Console.WriteLine("Sorry, this surface relation did not match one of the three listed above. Please try again.");
}
}
else if (substatus == 6) {
Console.WriteLine("test0");
var tempcreach = new Creacher(tempdict["name"], int.Parse(tempdict["footsies"]), tempdict["biome"], (Locomotion)Enum.Parse(typeof(Locomotion), shortdefs[tempdict["locomethod"]]), (SurfaceRel)Enum.Parse(typeof(SurfaceRel), shortdefs[tempdict["surfacerel"]]));
creacherdict.Add(tempdict["name"], tempcreach);
File.WriteAllText("creachopedia.json", JsonConvert.SerializeObject(creacherdict, Formatting.Indented));
Console.WriteLine("Creacher adde! 0u0");
status = "base";
substatus = 1;
}
// foreach (var i in tempdict) {
// Console.WriteLine("{0}:{1}", i.Key, i.Value);
// }
}
Console.WriteLine("");
Thread.Sleep(500);
}
}
}
}