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more silly language changes. i wish there were better modding tutorials for this game...

master
Lynne Megido 5 months ago
parent
commit
adb073dbe8
Signed by: lynnesbian GPG Key ID: F0A184B5213D9F90
  1. 12
      LyneMod/LyneMod.cs
  2. 18
      res/lyne.language
  3. 4
      res/manifest.json

12
LyneMod/LyneMod.cs

@ -17,13 +17,23 @@ using RoR2;
namespace LyneMod {
[BepInDependency("com.bepis.r2api")]
[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.0")]
[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.3")]
public class LyneMod : BaseUnityPlugin {
public void Awake() {
On.EntityStates.EngiTurret.DeathState.OnExit += (orig, self) => {
Chat.AddMessage("Turret bonked!");
orig(self);
};
// On.EntityStates.Barrel.Opening.OnEnter += (On.EntityStates.Barrel.Opening.orig_OnEnter orig, EntityStates.Barrel.Opening self) => {
// TODO: figure out how to do this properly, and how to determine the player that interacted with the barrel
// var healthPickup = new RoR2.Orbs.HealOrb();
// healthPickup.healValue = 10; // 10%
// healthPickup.overrideDuration = 1f;
// healthPickup.target = RoR2.HurtBox.readOnlyBullseyesList[0];
// healthPickup.Begin();
// orig(self);
// };
}
}
}

18
res/lyne.language

@ -11,14 +11,26 @@
"ITEM_SPRINTBONUS_NAME": "Sprite of Power",
"ITEM_BARRIERONKILL_NAME" : "Turtle Brooch",
"ITEM_BEAR_NAME": "Tedding Times",
"ITEM_DEATHMARK_NAME": "Death's Head",
"ITEM_EQUIPMENTMAGAZINE_NAME": "Snool Cell",
"ITEM_NOVAONLOWHEALTH_NAME" : "Jelly Defense",
"ITEM_KNURL_NAME": "Titanic Snurl",
"ITEM_LUNARTRINKET_NAME" : "Pecha's Rosary",
"ITEM_FOCUSEDCONVERGENCE_NAME" : "Orb of Speed",
"ITEM_SHIELDONLY_NAME": "Spooking Beetle",
"ITEM_SQUIDTURRET_NAME" : "Squidular Turret",
"ITEM_SQUIDTURRET_PICKUP" : "Activating an interactable puts a Squid Turret nearby.",
"ITEM_SQUIDTURRET_DESC": "Activating an interactable <style=cIsUtility>puts</style> a <style=cIsDamage>Squid Turret</style> that attacks nearby enemies at <style=cIsDamage>100% <style=cStack>(+100% per stack)</style> attack speed</style>. Lasts <style=cIsUtility>30</style> seconds.",
"ITEM_BEETLEGLAND_NAME": "Beetle Putter",
"ITEM_BEETLEGLAND_PICKUP": "Put a Beetle Guard.",
"ITEM_BEETLEGLAND_DESC": "Every 30 seconds, <style=cIsUtility>put a Beetle Guard</style> with bonus <style=cIsDamage>300%</style> damage and <style=cIsHealing>100% health</style>. Can have up to <style=cIsUtility>1</style> <style=cStack>(+1 per stack)</style> Guards at a time.",
"ITEM_HOOF_DESC": "Increases <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
"EQUIPMENT_FIREBALLDASH_NAME" : "Volcanic Eggy",
"EQUIPMENT_LIFESTEALONHIT_NAME": "Loveleech",
"EQUIPMENT_TEAMWARCRY_NAME": "Gorgug's Opus",
"ITEM_HOOF_DESC": "Increases <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
"EQUIPMENT_BLACKHOLE_NAME": "Very Heavy Cube",
"EQUIPMENT_METEOR_NAME": "Stuping Meteorite",
"SHRINE_COMBAT_NAME": "Shrine of Wombat",
"SHRINE_COMBAT_CONTEXT": "Pray to Shrine of Wombat",
@ -78,6 +90,8 @@
"GOLEM_BODY_NAME": "Stoney Jabroni",
"TITAN_BODY_NAME": "MegaGolem",
"JELLYFISH_BODY_NAME": "Stuping Jellyfish",
"MAGMAWORM_BODY_NAME": "Fat Wormy Snake",
"ELECTRICWORM_BODY_NAME": "Extremely Fat Wormy Snake",
"GRANDPARENT_BODY_SUBTITLE": "Big",
"VAGRANT_BODY_SUBTITLE": "World's Most Stuping Jellyfish",
"MAGMAWORM_BODY_SUBTITLE": "Devourer of Turrets",

4
res/manifest.json

@ -6,7 +6,7 @@
"Description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
"Licence": "",
"GameVersion": "N/A",
"Version": "1.0.2",
"Version": "1.0.3",
"Dependencies": [
"bbepis-BepInExPack-5.4.9",
"tristanmcpherson-R2API-3.0.30"
@ -23,7 +23,7 @@
"ExtraData": {},
"name": "LyneMod",
"version_number": "1.0.2",
"version_number": "1.0.3",
"website_url": "https://git.bune.city/lynnesbian/lynemod",
"description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
"dependencies": [

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