more silly language changes. i wish there were better modding tutorials for this game...
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3 changed files with 29 additions and 5 deletions
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@ -17,13 +17,23 @@ using RoR2;
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namespace LyneMod {
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namespace LyneMod {
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[BepInDependency("com.bepis.r2api")]
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[BepInDependency("com.bepis.r2api")]
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[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.0")]
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[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.3")]
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public class LyneMod : BaseUnityPlugin {
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public class LyneMod : BaseUnityPlugin {
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public void Awake() {
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public void Awake() {
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On.EntityStates.EngiTurret.DeathState.OnExit += (orig, self) => {
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On.EntityStates.EngiTurret.DeathState.OnExit += (orig, self) => {
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Chat.AddMessage("Turret bonked!");
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Chat.AddMessage("Turret bonked!");
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orig(self);
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orig(self);
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};
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};
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// On.EntityStates.Barrel.Opening.OnEnter += (On.EntityStates.Barrel.Opening.orig_OnEnter orig, EntityStates.Barrel.Opening self) => {
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// TODO: figure out how to do this properly, and how to determine the player that interacted with the barrel
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// var healthPickup = new RoR2.Orbs.HealOrb();
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// healthPickup.healValue = 10; // 10%
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// healthPickup.overrideDuration = 1f;
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// healthPickup.target = RoR2.HurtBox.readOnlyBullseyesList[0];
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// healthPickup.Begin();
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// orig(self);
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// };
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}
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}
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}
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}
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}
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}
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@ -11,14 +11,26 @@
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"ITEM_SPRINTBONUS_NAME": "Sprite of Power",
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"ITEM_SPRINTBONUS_NAME": "Sprite of Power",
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"ITEM_BARRIERONKILL_NAME" : "Turtle Brooch",
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"ITEM_BARRIERONKILL_NAME" : "Turtle Brooch",
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"ITEM_BEAR_NAME": "Tedding Times",
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"ITEM_BEAR_NAME": "Tedding Times",
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"ITEM_DEATHMARK_NAME": "Death's Head",
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"ITEM_EQUIPMENTMAGAZINE_NAME": "Snool Cell",
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"ITEM_NOVAONLOWHEALTH_NAME" : "Jelly Defense",
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"ITEM_KNURL_NAME": "Titanic Snurl",
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"ITEM_LUNARTRINKET_NAME" : "Pecha's Rosary",
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"ITEM_FOCUSEDCONVERGENCE_NAME" : "Orb of Speed",
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"ITEM_SHIELDONLY_NAME": "Spooking Beetle",
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"ITEM_SQUIDTURRET_NAME" : "Squidular Turret",
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"ITEM_SQUIDTURRET_PICKUP" : "Activating an interactable puts a Squid Turret nearby.",
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"ITEM_SQUIDTURRET_DESC": "Activating an interactable <style=cIsUtility>puts</style> a <style=cIsDamage>Squid Turret</style> that attacks nearby enemies at <style=cIsDamage>100% <style=cStack>(+100% per stack)</style> attack speed</style>. Lasts <style=cIsUtility>30</style> seconds.",
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"ITEM_BEETLEGLAND_NAME": "Beetle Putter",
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"ITEM_BEETLEGLAND_NAME": "Beetle Putter",
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"ITEM_BEETLEGLAND_PICKUP": "Put a Beetle Guard.",
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"ITEM_BEETLEGLAND_PICKUP": "Put a Beetle Guard.",
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"ITEM_BEETLEGLAND_DESC": "Every 30 seconds, <style=cIsUtility>put a Beetle Guard</style> with bonus <style=cIsDamage>300%</style> damage and <style=cIsHealing>100% health</style>. Can have up to <style=cIsUtility>1</style> <style=cStack>(+1 per stack)</style> Guards at a time.",
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"ITEM_BEETLEGLAND_DESC": "Every 30 seconds, <style=cIsUtility>put a Beetle Guard</style> with bonus <style=cIsDamage>300%</style> damage and <style=cIsHealing>100% health</style>. Can have up to <style=cIsUtility>1</style> <style=cStack>(+1 per stack)</style> Guards at a time.",
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"ITEM_HOOF_DESC": "Increases <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
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"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
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"EQUIPMENT_FIREBALLDASH_NAME" : "Volcanic Eggy",
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"EQUIPMENT_FIREBALLDASH_NAME" : "Volcanic Eggy",
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"EQUIPMENT_LIFESTEALONHIT_NAME": "Loveleech",
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"EQUIPMENT_LIFESTEALONHIT_NAME": "Loveleech",
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"EQUIPMENT_TEAMWARCRY_NAME": "Gorgug's Opus",
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"EQUIPMENT_TEAMWARCRY_NAME": "Gorgug's Opus",
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"ITEM_HOOF_DESC": "Increases <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
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"EQUIPMENT_BLACKHOLE_NAME": "Very Heavy Cube",
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"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
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"EQUIPMENT_METEOR_NAME": "Stuping Meteorite",
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"SHRINE_COMBAT_NAME": "Shrine of Wombat",
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"SHRINE_COMBAT_NAME": "Shrine of Wombat",
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"SHRINE_COMBAT_CONTEXT": "Pray to Shrine of Wombat",
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"SHRINE_COMBAT_CONTEXT": "Pray to Shrine of Wombat",
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@ -78,6 +90,8 @@
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"GOLEM_BODY_NAME": "Stoney Jabroni",
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"GOLEM_BODY_NAME": "Stoney Jabroni",
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"TITAN_BODY_NAME": "MegaGolem",
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"TITAN_BODY_NAME": "MegaGolem",
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"JELLYFISH_BODY_NAME": "Stuping Jellyfish",
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"JELLYFISH_BODY_NAME": "Stuping Jellyfish",
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"MAGMAWORM_BODY_NAME": "Fat Wormy Snake",
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"ELECTRICWORM_BODY_NAME": "Extremely Fat Wormy Snake",
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"GRANDPARENT_BODY_SUBTITLE": "Big",
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"GRANDPARENT_BODY_SUBTITLE": "Big",
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"VAGRANT_BODY_SUBTITLE": "World's Most Stuping Jellyfish",
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"VAGRANT_BODY_SUBTITLE": "World's Most Stuping Jellyfish",
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"MAGMAWORM_BODY_SUBTITLE": "Devourer of Turrets",
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"MAGMAWORM_BODY_SUBTITLE": "Devourer of Turrets",
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@ -6,7 +6,7 @@
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"Description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
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"Description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
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"Licence": "",
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"Licence": "",
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"GameVersion": "N/A",
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"GameVersion": "N/A",
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"Version": "1.0.2",
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"Version": "1.0.3",
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"Dependencies": [
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"Dependencies": [
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"bbepis-BepInExPack-5.4.9",
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"bbepis-BepInExPack-5.4.9",
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"tristanmcpherson-R2API-3.0.30"
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"tristanmcpherson-R2API-3.0.30"
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@ -23,7 +23,7 @@
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"ExtraData": {},
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"ExtraData": {},
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"name": "LyneMod",
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"name": "LyneMod",
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"version_number": "1.0.2",
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"version_number": "1.0.3",
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"website_url": "https://git.bune.city/lynnesbian/lynemod",
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"website_url": "https://git.bune.city/lynnesbian/lynemod",
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"description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
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"description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
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"dependencies": [
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"dependencies": [
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