more silly language changes. i wish there were better modding tutorials for this game...
This commit is contained in:
parent
8b85bac12a
commit
adb073dbe8
3 changed files with 29 additions and 5 deletions
|
@ -17,13 +17,23 @@ using RoR2;
|
|||
|
||||
namespace LyneMod {
|
||||
[BepInDependency("com.bepis.r2api")]
|
||||
[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.0")]
|
||||
[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.3")]
|
||||
public class LyneMod : BaseUnityPlugin {
|
||||
public void Awake() {
|
||||
On.EntityStates.EngiTurret.DeathState.OnExit += (orig, self) => {
|
||||
Chat.AddMessage("Turret bonked!");
|
||||
orig(self);
|
||||
};
|
||||
|
||||
// On.EntityStates.Barrel.Opening.OnEnter += (On.EntityStates.Barrel.Opening.orig_OnEnter orig, EntityStates.Barrel.Opening self) => {
|
||||
// TODO: figure out how to do this properly, and how to determine the player that interacted with the barrel
|
||||
// var healthPickup = new RoR2.Orbs.HealOrb();
|
||||
// healthPickup.healValue = 10; // 10%
|
||||
// healthPickup.overrideDuration = 1f;
|
||||
// healthPickup.target = RoR2.HurtBox.readOnlyBullseyesList[0];
|
||||
// healthPickup.Begin();
|
||||
// orig(self);
|
||||
// };
|
||||
}
|
||||
}
|
||||
}
|
|
@ -11,14 +11,26 @@
|
|||
"ITEM_SPRINTBONUS_NAME": "Sprite of Power",
|
||||
"ITEM_BARRIERONKILL_NAME" : "Turtle Brooch",
|
||||
"ITEM_BEAR_NAME": "Tedding Times",
|
||||
"ITEM_DEATHMARK_NAME": "Death's Head",
|
||||
"ITEM_EQUIPMENTMAGAZINE_NAME": "Snool Cell",
|
||||
"ITEM_NOVAONLOWHEALTH_NAME" : "Jelly Defense",
|
||||
"ITEM_KNURL_NAME": "Titanic Snurl",
|
||||
"ITEM_LUNARTRINKET_NAME" : "Pecha's Rosary",
|
||||
"ITEM_FOCUSEDCONVERGENCE_NAME" : "Orb of Speed",
|
||||
"ITEM_SHIELDONLY_NAME": "Spooking Beetle",
|
||||
"ITEM_SQUIDTURRET_NAME" : "Squidular Turret",
|
||||
"ITEM_SQUIDTURRET_PICKUP" : "Activating an interactable puts a Squid Turret nearby.",
|
||||
"ITEM_SQUIDTURRET_DESC": "Activating an interactable <style=cIsUtility>puts</style> a <style=cIsDamage>Squid Turret</style> that attacks nearby enemies at <style=cIsDamage>100% <style=cStack>(+100% per stack)</style> attack speed</style>. Lasts <style=cIsUtility>30</style> seconds.",
|
||||
"ITEM_BEETLEGLAND_NAME": "Beetle Putter",
|
||||
"ITEM_BEETLEGLAND_PICKUP": "Put a Beetle Guard.",
|
||||
"ITEM_BEETLEGLAND_DESC": "Every 30 seconds, <style=cIsUtility>put a Beetle Guard</style> with bonus <style=cIsDamage>300%</style> damage and <style=cIsHealing>100% health</style>. Can have up to <style=cIsUtility>1</style> <style=cStack>(+1 per stack)</style> Guards at a time.",
|
||||
"ITEM_HOOF_DESC": "Increases <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
|
||||
"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
|
||||
"EQUIPMENT_FIREBALLDASH_NAME" : "Volcanic Eggy",
|
||||
"EQUIPMENT_LIFESTEALONHIT_NAME": "Loveleech",
|
||||
"EQUIPMENT_TEAMWARCRY_NAME": "Gorgug's Opus",
|
||||
"ITEM_HOOF_DESC": "Increases <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
|
||||
"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
|
||||
"EQUIPMENT_BLACKHOLE_NAME": "Very Heavy Cube",
|
||||
"EQUIPMENT_METEOR_NAME": "Stuping Meteorite",
|
||||
|
||||
"SHRINE_COMBAT_NAME": "Shrine of Wombat",
|
||||
"SHRINE_COMBAT_CONTEXT": "Pray to Shrine of Wombat",
|
||||
|
@ -78,6 +90,8 @@
|
|||
"GOLEM_BODY_NAME": "Stoney Jabroni",
|
||||
"TITAN_BODY_NAME": "MegaGolem",
|
||||
"JELLYFISH_BODY_NAME": "Stuping Jellyfish",
|
||||
"MAGMAWORM_BODY_NAME": "Fat Wormy Snake",
|
||||
"ELECTRICWORM_BODY_NAME": "Extremely Fat Wormy Snake",
|
||||
"GRANDPARENT_BODY_SUBTITLE": "Big",
|
||||
"VAGRANT_BODY_SUBTITLE": "World's Most Stuping Jellyfish",
|
||||
"MAGMAWORM_BODY_SUBTITLE": "Devourer of Turrets",
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
"Description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
|
||||
"Licence": "",
|
||||
"GameVersion": "N/A",
|
||||
"Version": "1.0.2",
|
||||
"Version": "1.0.3",
|
||||
"Dependencies": [
|
||||
"bbepis-BepInExPack-5.4.9",
|
||||
"tristanmcpherson-R2API-3.0.30"
|
||||
|
@ -23,7 +23,7 @@
|
|||
"ExtraData": {},
|
||||
|
||||
"name": "LyneMod",
|
||||
"version_number": "1.0.2",
|
||||
"version_number": "1.0.3",
|
||||
"website_url": "https://git.bune.city/lynnesbian/lynemod",
|
||||
"description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
|
||||
"dependencies": [
|
||||
|
|
Loading…
Reference in a new issue