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13 Commits
a1838685d5
...
master
Author | SHA1 | Date | |
---|---|---|---|
Lynne Megido | dca74d22b4 | ||
Lynne Megido | 8a437a2edc | ||
Lynne Megido | ad2b9feefa | ||
Lynne Megido | 4dbfb44f80 | ||
Lynne Megido | 196a6afd60 | ||
Lynne Megido | 02e7d68d69 | ||
Lynne Megido | e0f5cbc2e9 | ||
Lynne Megido | adb073dbe8 | ||
Lynne Megido | 8b85bac12a | ||
Lynne Megido | 48c8bf537a | ||
Lynne Megido | 8a880d3f9d | ||
Lynne Megido | 872a7d49b5 | ||
Lynne Megido | 530e7e1087 |
|
@ -9,4 +9,6 @@ riderModule.iml
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|||
*.sln.DotSettings.user
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||||
/.idea/.idea.LyneMod/.idea/indexLayout.xml
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||||
/.idea/.idea.LyneMod/.idea/misc.xml
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||||
/.idea/.idea.LyneMod/.idea/inspectionProfiles/Project_Default.xml
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||||
/.idea/.idea.LyneMod/.idea/inspectionProfiles/Project_Default.xml
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/build/
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/LyneMod.zip
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@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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||||
<component name="MarkdownSettings">
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<option name="autoScrollEnabled" value="false" />
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||||
<enabledExtensions>
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||||
<entry key="MermaidLanguageExtension" value="false" />
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||||
<entry key="PlantUMLLanguageExtension" value="false" />
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||||
</enabledExtensions>
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||||
<option name="splitLayout" value="SHOW_EDITOR" />
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<option name="verticalSplit" value="false" />
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</component>
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</project>
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@ -1,4 +1,4 @@
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// Copyright 2021 Lynnesbian
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// Copyright 2021-2022 Lynnesbian
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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@ -13,17 +13,27 @@
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// limitations under the License.
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using BepInEx;
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using RoR2;
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using R2API.Utils;
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namespace LyneMod {
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[BepInDependency("com.bepis.r2api")]
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[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.0")]
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[BepInPlugin("space.lynnesbian.lynemod", "Lyne Mod", "1.0.6")]
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public class LyneMod : BaseUnityPlugin {
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public void Awake() {
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On.EntityStates.EngiTurret.DeathState.OnExit += (orig, self) => {
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Chat.AddMessage("Turret bonked!");
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ChatMessage.Send("Turret bonked!");
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orig(self);
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};
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// On.EntityStates.Barrel.Opening.OnEnter += (On.EntityStates.Barrel.Opening.orig_OnEnter orig, EntityStates.Barrel.Opening self) => {
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// TODO: figure out how to do this properly, and how to determine the player that interacted with the barrel
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// var healthPickup = new RoR2.Orbs.HealOrb();
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// healthPickup.healValue = 10; // 10%
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// healthPickup.overrideDuration = 1f;
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// healthPickup.target = RoR2.HurtBox.readOnlyBullseyesList[0];
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// healthPickup.Begin();
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// orig(self);
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// };
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}
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}
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}
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@ -5,22 +5,22 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null">
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<Reference Include="0Harmony, Version=2.9.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="0Harmony20, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\0Harmony20.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.steam\ssd\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\..\..\..\.steam\debian-installation\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx, Version=5.4.9.0, Culture=neutral, PublicKeyToken=null">
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<Reference Include="BepInEx, Version=5.4.19.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\BepInEx.dll</HintPath>
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</Reference>
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||||
<Reference Include="BepInEx.Harmony, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\BepInEx.Harmony.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx.Preloader, Version=5.4.9.0, Culture=neutral, PublicKeyToken=null">
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<Reference Include="BepInEx.Preloader, Version=5.4.19.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\BepInEx.Preloader.dll</HintPath>
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</Reference>
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||||
<Reference Include="HarmonyXInterop, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
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||||
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@ -29,35 +29,23 @@
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|||
<Reference Include="MMHOOK_Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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||||
<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\plugins\MMHOOK\MMHOOK_Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\Mono.Cecil.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Mdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\Mono.Cecil.Mdb.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Pdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\Mono.Cecil.Pdb.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Rocks, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e">
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||||
<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\Mono.Cecil.Rocks.dll</HintPath>
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||||
</Reference>
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<Reference Include="MonoMod.RuntimeDetour, Version=21.1.11.1, Culture=neutral, PublicKeyToken=null">
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<Reference Include="MonoMod.RuntimeDetour, Version=22.1.29.1, Culture=neutral, PublicKeyToken=null">
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||||
<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\MonoMod.RuntimeDetour.dll</HintPath>
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</Reference>
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||||
<Reference Include="MonoMod.Utils, Version=21.1.11.1, Culture=neutral, PublicKeyToken=null">
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<Reference Include="MonoMod.Utils, Version=22.1.29.1, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\core\MonoMod.Utils.dll</HintPath>
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</Reference>
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<Reference Include="R2API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.config\r2modmanPlus-local\RiskOfRain2\profiles\Lynnear\BepInEx\plugins\tristanmcpherson-R2API\R2API\R2API.dll</HintPath>
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</Reference>
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||||
<Reference Include="RoR2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\.steam\debian-installation\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\RoR2.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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||||
<HintPath>..\..\..\..\..\.steam\ssd\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.dll</HintPath>
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||||
<HintPath>..\..\..\..\..\.steam\debian-installation\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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||||
<HintPath>..\..\..\..\..\.steam\ssd\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
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||||
<HintPath>..\..\..\..\..\.steam\ssd\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.Networking.dll</HintPath>
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||||
<HintPath>..\..\..\..\..\.steam\debian-installation\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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||||
</Reference>
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||||
</ItemGroup>
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||||
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||||
|
|
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@ -0,0 +1,5 @@
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LyneMod
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===
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LyneMod is a simple and silly little mod that mostly changes a bunch of text strings in the game to be more silly (and perhaps even wacky). It is a little bit powerful, I think.
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Available on ThunderStore [here](https://thunderstore.io/package/Lynnesbian/LyneMod/1.0.3/) if you want to use it for whatever reason. All of the language changes are in [the lyne.language file](https://git.bune.city/lynnesbian/LyneMod/src/branch/master/res/lyne.language).
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@ -0,0 +1,9 @@
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#!/usr/bin/env bash
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set -e
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mkdir build || true
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dotnet build -o build
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mv build/LyneMod.dll res
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rm -r build
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rm LyneMod.zip || true
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zip -rj9 LyneMod.zip res/*
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Binary file not shown.
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@ -0,0 +1,4 @@
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LyneMod
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||||
===
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||||
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||||
LyneMod is a simple and silly little mod that mostly changes a bunch of text strings in the game to be more silly (and perhaps even wacky). It is a little bit powerful, I think.
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Binary file not shown.
After Width: | Height: | Size: 52 KiB |
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@ -0,0 +1,119 @@
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{
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"strings": {
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"ITEM_MISSILE_NAME": "Hooah.",
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"ITEM_EXPLODEONDEATH_NAME": "Will-o'-the-stinch",
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"ITEM_MUSHROOM_NAME": "Bungus",
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"ITEM_BLEEDONHIT_NAME": "Tri-Tip Stabber",
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"ITEM_HEALWHILESAFE_NAME": "Slightly Sluggy Slug",
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"ITEM_INFUSION_NAME": "Inboosion",
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"ITEM_TOOTH_NAME": "Stuping Necklace",
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"ITEM_STICKYBOMB_NAME": "Sticky Maracas",
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"ITEM_SPRINTBONUS_NAME": "Sprite of Power",
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"ITEM_BARRIERONKILL_NAME" : "Turtle Brooch",
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"ITEM_BEAR_NAME": "Tedding Times",
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"ITEM_DEATHMARK_NAME": "Death's Head",
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"ITEM_EQUIPMENTMAGAZINE_NAME": "Snool Cell",
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"ITEM_NOVAONLOWHEALTH_NAME" : "Jelly Defense",
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"ITEM_KNURL_NAME": "Titanic Snurl",
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"ITEM_LUNARTRINKET_NAME" : "Pecha's Rosary",
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"ITEM_FOCUSEDCONVERGENCE_NAME" : "Orb of Speed",
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"ITEM_SHIELDONLY_NAME": "Spooking Beetle",
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"ITEM_SQUIDTURRET_NAME" : "Squidular Turret",
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"ITEM_SQUIDTURRET_PICKUP" : "Activating an interactable puts a Squid Turret nearby.",
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"ITEM_SQUIDTURRET_DESC": "Activating an interactable <style=cIsUtility>puts</style> a <style=cIsDamage>Squid Turret</style> that attacks nearby enemies at <style=cIsDamage>100% <style=cStack>(+100% per stack)</style> attack speed</style>. Lasts <style=cIsUtility>30</style> seconds.",
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"ITEM_BEETLEGLAND_NAME": "Beetle Putter",
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"ITEM_BEETLEGLAND_PICKUP": "Put a Beetle Guard.",
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"ITEM_BEETLEGLAND_DESC": "Every 30 seconds, <style=cIsUtility>put a Beetle Guard</style> with bonus <style=cIsDamage>300%</style> damage and <style=cIsHealing>100% health</style>. Can have up to <style=cIsUtility>1</style> <style=cStack>(+1 per stack)</style> Guards at a time.",
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"ITEM_HOOF_DESC": "Increases <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
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"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>shmovement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
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"ITEM_CRITGLASSES_NAME": "Critsy Glasses",
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"ITEM_FIRERING_NAME": "Cripsy Band",
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"ITEM_ICERING_NAME": "Frotsy Band",
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"ITEM_STRENGTHENBURN_NAME" : "NOS Bottle",
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"ITEM_MOVESPEEDONKILL_NAME" : "Stuping Harpoon",
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"ITEM_TREASURECACHEVOID_NAME": "Crutsy Key",
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"ITEM_SLOWONHIT_NAME": "Make Sticky",
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"ITEM_BEARVOID_NAME" : "Tardigrade Times",
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"ITEM_MISSILEVOID_NAME": "Missile Shrimp",
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"EQUIPMENT_FIREBALLDASH_NAME" : "Volcanic Eggy",
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"EQUIPMENT_LIFESTEALONHIT_NAME": "Loveleech",
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"EQUIPMENT_TEAMWARCRY_NAME": "Gorgug's Opus",
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"EQUIPMENT_BLACKHOLE_NAME": "Very Heavy Cube",
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"EQUIPMENT_METEOR_NAME": "Stuping Meteorite",
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"ITEM_MUSHROOMVOID_NAME": "The Infamous Wungus",
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"SHRINE_COMBAT_NAME": "Shrine of Wombat",
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"SHRINE_COMBAT_CONTEXT": "Pray to Shrine of Wombat",
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"SHRINE_BOSS_NAME": "Shrine of the Mountain King",
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"SHRINE_BOSS_CONTEXT": "Pray to Shrine of the Mountain King",
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"SHRINE_BOSS_USE_MESSAGE_2P": "<style=cShrine>You have invited the challenge of the Mountain King...</color>",
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"SHRINE_BOSS_USE_MESSAGE": "<style=cShrine>{0} has invited the challenge of the Mountain King...</color>",
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"SHRINE_BOSS_BEGIN_TRIAL": "<style=cShrine>Let the challenge of the Mountain King... begin!</style>",
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"PICKUP_LUNAR_COIN": "Bunar Coin",
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"LUNAR_COIN_PICKUP_CONTEXT": "Pick up Bunar Coin",
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"TELEPORTER_NAME": "Telepeebus",
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"TELEPORTER_BEGIN_CONTEXT": "Activate Telepeebus...?",
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"TELEPORTER_END_CONTEXT": "Enter Telepeebus",
|
||||
"CHEST2_NAME": "Powerful Chest",
|
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"CHEST2_CONTEXT": "Open powerful chest",
|
||||
"LUNAR_CHEST_NAME" : "Bunar Pod",
|
||||
"LUNAR_CHEST_CONTEXT" : "Open Bunar Pod",
|
||||
"LUNAR_TERMINAL_NAME" : "Bunar Bud",
|
||||
"LUNAR_TERMINAL_CONTEXT" : "Open Bunar Bud",
|
||||
"NEWT_STATUE_NAME" : "Snoot Altar",
|
||||
"NEWT_STATUE_CONTEXT" : "Donate to Snoot Altar",
|
||||
"SHRINE_HEALING_NAME": "Shrine of Fungus Woods",
|
||||
"SHRINE_HEALING_CONTEXT": "Offer to Shrine of Fungus Woods",
|
||||
"SHRINE_HEALING_USE_MESSAGE_2P": "<style=cShrine>You are embraced by the healing warmth of Fungus Woods.</color>",
|
||||
"SHRINE_HEALING_USE_MESSAGE": "<style=cShrine>{0} is embraced by the healing warmth of Fungus Woods.</color>",
|
||||
|
||||
"PLAYER_KILLED_MESSAGE": "<style=cEvent>{0} was bonked by '{1}'</color>",
|
||||
"PLAYER_DIED_MESSAGE": "<style=cEvent>{0} has been bonked.</color>",
|
||||
"PLAYER_ACTIVATED_TELEPORTER_2P": "<style=cEvent>You activated the <style=cDeath>Telepeebus <sprite name=\"TP\" tint=1></style>.</style>",
|
||||
"PLAYER_ACTIVATED_TELEPORTER": "<style=cEvent>{0} activated the <style=cDeath>Telepeebus <sprite name=\"TP\" tint=1></style>.</style>",
|
||||
"PLAYER_PING_DEFAULT" : "<style=cIsHealing>{0} wants to shmove here.</style>",
|
||||
"LUNAR_TELEPORTER_IDLE" : "<style=cWorldEvent>The Primordial Telepeebus aligns with the planet..</style>",
|
||||
"LUNAR_TELEPORTER_ACTIVE" : "<style=cWorldEvent>The Primordial Telepeebus aligns with the moon..</style>",
|
||||
"PLAYER_CONNECTED": "<style=cEvent>Hi {0}!</color>",
|
||||
"PLAYER_DISCONNECTED": "<style=cEvent>Bye {0}!</color>",
|
||||
|
||||
"GAME_RESULT_LOST": "Eewr!",
|
||||
"TITLE_EXIT": "Stinch Off",
|
||||
|
||||
"OBJECTIVE_FIND_TELEPORTER": "Find and activate the <style=cDeath>Telepeebus <sprite name=\"TP\" tint=1></style>",
|
||||
"OBJECTIVE_CHARGE_TELEPORTER": "Charge the <style=cDeath>Telepeebus <sprite name=\"TP\" tint=1></style> ({0}%)",
|
||||
"OBJECTIVE_CHARGE_TELEPORTER_OOB": "Enter the <style=cDeath>Telepeebus zone!</style> ({0}%)",
|
||||
"OBJECTIVE_FINISH_TELEPORTER": "Proceed through the <style=cDeath>Telepeebus <sprite name=\"TP\" tint=1></style>",
|
||||
|
||||
"ENGI_SPECIAL_NAME": "TR12 Funny Sentry",
|
||||
"ENGI_SPECIAL_DESCRIPTION" : "Place a sentry that <style=cIsUtility>inherits all your items.</style> Fires a cannon for <style=cIsDamage>100% damage</style>. Can place up to 2.",
|
||||
"ENGI_SECONDARY_NAME": "Eggies",
|
||||
"ENGI_SECONDARY_DESCRIPTION" : "Place a two-stage eggy that deals <style=cIsDamage>300% damage</style>, or <style=cIsDamage>900% damage</style> if fully armed. Can place up to 4.",
|
||||
"ENGI_SPIDERMINE_NAME": "Leggy Eggies",
|
||||
"ENGI_SPIDERMINE_DESCRIPTION": "Place a belegged eggy that deals <style=cIsDamage>600% damage</style> when an enemy walks nearby. Can place up to 4.",
|
||||
"MAGE_PRIMARY_FIRE_DESCRIPTION" : "Fire a shiny, yet deadly bolt for <style=cIsDamage>220% damage</style> that <style=cIsDamage>ignites</style> enemies. Hold up to 4.</style>",
|
||||
"MAGE_UTILITY_ICE_DESCRIPTION" : "<style=cIsUtility>Freezing</style>. Create a barrier that hurts enemies for <style=cIsDamage>100% ouching damage</style>.",
|
||||
"TOOLBOT_PRIMARY_NAME": "Putting",
|
||||
"TOOLBOT_PRIMARY_DESCRIPTION" : "Rapidly put nails for <style=cIsDamage>70% damage</style>. Finishes with a blast of <style=cIsDamage>12</style> nails.",
|
||||
"LOADER_BODY_SUBTITLE" : "Buff Lesbian GF",
|
||||
|
||||
"MINIMUSHROOM_BODY_NAME" : "Stuping Mushrum",
|
||||
"GOLEM_BODY_NAME": "Stoney Jabroni",
|
||||
"TITAN_BODY_NAME": "MegaGolem",
|
||||
"JELLYFISH_BODY_NAME": "Stuping Jellyfish",
|
||||
"MAGMAWORM_BODY_NAME": "Fat Wormy Snake",
|
||||
"ELECTRICWORM_BODY_NAME": "Extremely Fat Wormy Snake",
|
||||
"GRANDPARENT_BODY_SUBTITLE": "Big",
|
||||
"VAGRANT_BODY_SUBTITLE": "World's Most Stuping Jellyfish",
|
||||
"MAGMAWORM_BODY_SUBTITLE": "Devourer of Turrets",
|
||||
"ENGITURRET_BODY_NAME": "Funny Sentry",
|
||||
|
||||
"CUTSCENE_INTRO_FLAVOR_1": "UES 'I Sure Hope Nothing Bad Happens' ",
|
||||
"ENGI_OUTRO_FLAVOR": "..and so she left, her eggies sown.",
|
||||
"ENGI_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so she vanished, feeling rather bonked.",
|
||||
"MAGE_OUTRO_FLAVOR": "..and so she left, feeling a little bit powerful.",
|
||||
"MAGE_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so she vanished, into her own little world."
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"ManifestVersion": 2,
|
||||
"AuthorName": "Lynnesbian",
|
||||
"DisplayName": "LyneMod",
|
||||
"Name": "Lynnesbian-LyneMod",
|
||||
"Description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
|
||||
"Licence": "",
|
||||
"GameVersion": "N/A",
|
||||
"Version": "1.0.6",
|
||||
"Dependencies": [
|
||||
"bbepis-BepInExPack-5.4.1902",
|
||||
"tristanmcpherson-R2API-4.0.11"
|
||||
],
|
||||
"OptionalDependencies": [],
|
||||
"Incompatibilities": [],
|
||||
"NetworkMode": "both",
|
||||
"PackageType": "mod",
|
||||
"InstallMode": "managed",
|
||||
"Loaders": [
|
||||
"bepinex"
|
||||
],
|
||||
"WebsiteURL": "https://git.bune.city/lynnesbian/lynemod",
|
||||
"ExtraData": {},
|
||||
|
||||
"name": "LyneMod",
|
||||
"version_number": "1.0.6",
|
||||
"website_url": "https://git.bune.city/lynnesbian/lynemod",
|
||||
"description": "A somewhat bonked mod, by a somewhat bonked Lynne...",
|
||||
"dependencies": [
|
||||
"bbepis-BepInExPack-5.4.1902",
|
||||
"tristanmcpherson-R2API-4.0.11"
|
||||
]
|
||||
}
|
Loading…
Reference in New Issue