bune.city/_posts/fixme/2019-05-05-depression-in-the-information-age-part-two.md
2020-04-03 15:37:20 +10:00

1.2 KiB

title date author categories tags
Depression in the Information Age - Part Two 2019-05-05 03:16 Lynne
Art
Depression in the Information Age

Content warning: These images mention suicide and depression.

Images

Redeem

Gamified

Empty

Reflection

The common theme to this set is the idea that companies and websites may have access to mental health information in the future.

Redeem is an automatically generated email offering someone who's feeling worthless and unwanted a 10% discount on selected games below $30. An empty gesture to someone who needs genuine help.

Gamified imagines an app that provides you with a neat little "score" for your mental health, and allows you to compete with your friends to get the highest score.

Empty shows an online dating service that takes your mental health and other "personality info" into account when searching. It seems as though nobody within your area wants to date you.