automatically sort new items, try to always reselect your item after RenderList
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ef39809d13
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1 changed files with 16 additions and 5 deletions
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@ -285,7 +285,9 @@ namespace Buypeeb {
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}).ContinueWith(task => {
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}).ContinueWith(task => {
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taskLimit.Release();
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taskLimit.Release();
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if (renderListWhenDone) {
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if (renderListWhenDone) {
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Gtk.Application.Invoke(delegate {
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this.RenderList();
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this.RenderList();
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});
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}
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}
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});
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});
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}
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}
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@ -440,6 +442,11 @@ namespace Buypeeb {
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}
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}
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private void RenderList() {
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private void RenderList() {
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string id = null;
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if (this.selectedItem != null) {
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id = this.selectedItem.id;
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}
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this.items.Clear();
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this.items.Clear();
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var values = this.settings.watchlist.Values;
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var values = this.settings.watchlist.Values;
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IOrderedEnumerable<YahooAuctionsItem> sorted;
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IOrderedEnumerable<YahooAuctionsItem> sorted;
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@ -480,6 +487,14 @@ namespace Buypeeb {
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var m = (TreeModelFilter)this.itemTreeView.Model;
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var m = (TreeModelFilter)this.itemTreeView.Model;
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m.Refilter();
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m.Refilter();
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if (id != null) {
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// attempt to reselect the item we were just looking at
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var pathAndIter = this.GetRow(id);
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if (pathAndIter.path != null) {
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this.itemTreeView.Selection.SelectPath(pathAndIter.path);
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}
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}
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}
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}
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// event handlers
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// event handlers
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@ -729,11 +744,7 @@ namespace Buypeeb {
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if (this.settings.displayFavouritesAtTopOfList) {
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if (this.settings.displayFavouritesAtTopOfList) {
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var id = this.selectedItem.id;
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var id = this.selectedItem.id;
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// re-render the list, to ensure the favourites get pushed to the top
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this.RenderList();
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this.RenderList();
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// attempt to reselect the item we were just looking at
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var pathAndIter = this.GetRow(id);
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this.itemTreeView.Selection.SelectPath(pathAndIter.path);
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}
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}
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else {
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else {
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// i don't know why this is necessary
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// i don't know why this is necessary
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