Compare commits

..

4 commits

3 changed files with 95 additions and 100 deletions

View file

@ -26,26 +26,16 @@ using System.Threading.Tasks;
using System.Net; using System.Net;
using System.Diagnostics; using System.Diagnostics;
using Gtk; using Gtk;
using System.Linq;
namespace Buypeeb { namespace Buypeeb {
public struct ItemColumns {
public const int Name = 0;
public const int PriceYen = 1;
public const int PriceAUD = 2;
public const int Ending = 3;
public const int Id = 4;
}
class MainWindow : Window { class MainWindow : Window {
private string location; private string location;
// private Queue<string> statuses;
private ListStore items; private ListStore items;
private Settings settings; private Settings settings;
private TreeView itemTreeView; private TreeView itemTreeView;
private Label statusLabel;
private Builder builder; private Builder builder;
// TODO: whenever we get something from the builder, cache it for later // TODO: whenever we get something from the builder, cache it for later
@ -54,10 +44,12 @@ namespace Buypeeb {
private Box selectionViewBox; private Box selectionViewBox;
private Label endingLabel; private Label endingLabel;
private bool queueActive;
// ...to here. // ...to here.
static SemaphoreSlim taskLimit = new SemaphoreSlim(4); static SemaphoreSlim taskLimit = new SemaphoreSlim(6);
private Queue<string> updateQueue = new Queue<string>();
private YahooAuctionsItem selectedItem { private YahooAuctionsItem selectedItem {
get { get {
@ -105,7 +97,6 @@ namespace Buypeeb {
this.builder = builder; this.builder = builder;
builder.Autoconnect(this); builder.Autoconnect(this);
this.statusLabel = (Label)builder.GetObject("LabelStatus");
this.selectionViewBox = (Box)builder.GetObject("SelectionViewBox"); this.selectionViewBox = (Box)builder.GetObject("SelectionViewBox");
this.endingLabel = (Label)builder.GetObject("LabelSelectedEnding"); this.endingLabel = (Label)builder.GetObject("LabelSelectedEnding");
@ -116,6 +107,7 @@ namespace Buypeeb {
this.itemTreeView.Model = this.items; this.itemTreeView.Model = this.items;
TreeCellDataFunc[] funcs = { TreeCellDataFunc[] funcs = {
new TreeCellDataFunc(this.RenderColumnFavourite),
new TreeCellDataFunc(this.RenderColumnName), new TreeCellDataFunc(this.RenderColumnName),
new TreeCellDataFunc(this.RenderColumnPriceYen), new TreeCellDataFunc(this.RenderColumnPriceYen),
new TreeCellDataFunc(this.RenderColumnPriceAUD), new TreeCellDataFunc(this.RenderColumnPriceAUD),
@ -141,10 +133,6 @@ namespace Buypeeb {
// general behaviour // general behaviour
private void SetStatus(string status) {
this.statusLabel.Text = status ?? "Buypeeb";
}
private (TreePath path, TreeIter iter) GetRow(string id) { private (TreePath path, TreeIter iter) GetRow(string id) {
// TODO: surely there's a better way to do this // TODO: surely there's a better way to do this
TreeIter iter; TreeIter iter;
@ -180,7 +168,7 @@ namespace Buypeeb {
private void UpdateThread(string id) { private void UpdateThread(string id) {
var item = this.settings.watchlist[id]; var item = this.settings.watchlist[id];
Console.WriteLine($"Updating {id}..."); // Console.WriteLine($"Updating {id}...");
// set item.ready to false to show that it's still being updated // set item.ready to false to show that it's still being updated
// this changes a few behaviours, such as displaying the price as "..." instead of whatever's currently stored // this changes a few behaviours, such as displaying the price as "..." instead of whatever's currently stored
item.ready = false; item.ready = false;
@ -207,17 +195,31 @@ namespace Buypeeb {
}); });
item.ready = true; item.ready = true;
Console.WriteLine($"{id} updated."); // Console.WriteLine($"{id} updated.");
} }
private void UpdateItem(string id, bool force = false) { private void ProcessUpdateQueue() {
// don't start a new task if there are more than [tasklimit] tasks currently running // recursively process the updatequeue
// this makes sure we don't make 1000 simultaneous requests to yahoo auctions if there are 1000 items on the watchlist // this is a BLOCKING FUNCTION
if (this.settings.watchlist[id].updatedRecently && !force) { this.queueActive = true;
this.UpdateItem(this.updateQueue.Dequeue());
if (this.updateQueue.TryPeek(out string _)) {
this.ProcessUpdateQueue();
}
else {
this.queueActive = false;
}
}
private void UpdateItem(string id, bool evenIfAlreadyUpdating = false, bool force = false) {
var item = this.settings.watchlist[id];
if (item.updatedRecently && !force) {
// the item has been updated recently, and force is not true // the item has been updated recently, and force is not true
return; return;
} }
// don't start a new task if there are more than `tasklimit` tasks currently running
// this makes sure we don't make 1000 simultaneous requests to yahoo auctions if there are 1000 items on the watchlist
taskLimit.Wait(); taskLimit.Wait();
var t = Task.Factory.StartNew(() => { var t = Task.Factory.StartNew(() => {
this.UpdateThread(id); this.UpdateThread(id);
@ -225,12 +227,28 @@ namespace Buypeeb {
} }
private void UpdateItems() { private void UpdateItems() {
this.selectionViewBox.Sensitive = false; if (this.queueActive) {
return;
var t = Task.Factory.StartNew(() => {
foreach (var item in this.settings.watchlist) {
this.UpdateItem(item.Key);
} }
this.selectionViewBox.Sensitive = false;
foreach (var item in this.settings.watchlist) {
if (!this.updateQueue.Contains(item.Key)) {
// set everything to not ready first
// ensures other actions don't attempt to display the items even if UpdateItem hasn't started yet
item.Value.ready = false;
this.updateQueue.Enqueue(item.Key);
}
}
if (!this.updateQueue.TryPeek(out string _)) {
// queue is empty
return;
}
this.itemTreeView.QueueDraw();
var t = Task.Factory.StartNew(() => {
this.ProcessUpdateQueue();
}); });
} }
@ -251,8 +269,7 @@ namespace Buypeeb {
this.selectionViewBox.Sensitive = item.ready; this.selectionViewBox.Sensitive = item.ready;
infobox.Visible = true; infobox.Visible = true;
var info = new Dictionary<string, string> var info = new Dictionary<string, string> {
{
{ "Name", item.name }, { "Name", item.name },
{ "YahooName", item.originalName }, { "YahooName", item.originalName },
{ "Price", item.PriceJPY() }, { "Price", item.PriceJPY() },
@ -446,12 +463,20 @@ namespace Buypeeb {
private void ButtonSelectedUpdateClicked(object sender, EventArgs args) { private void ButtonSelectedUpdateClicked(object sender, EventArgs args) {
this.selectionViewBox.Sensitive = false; this.selectionViewBox.Sensitive = false;
if (this.updateQueue.Contains(this.selectedItem.id)) {
// the item is already waiting to be updated
return;
}
this.UpdateItem(this.selectedItem.id); this.UpdateItem(this.selectedItem.id);
} }
private void ButtonSelectedFavouriteToggled(object sender, EventArgs args) { private void ButtonSelectedFavouriteToggled(object sender, EventArgs args) {
ToggleButton s = (ToggleButton)sender; ToggleButton s = (ToggleButton)sender;
this.selectedItem.favourite = s.Active; this.selectedItem.favourite = s.Active;
// i don't know why this is necessary
var pathAndIter = this.GetRow(this.selectedItem.id);
this.items.EmitRowChanged(pathAndIter.path, pathAndIter.iter);
} }
// timers // timers
@ -490,6 +515,11 @@ namespace Buypeeb {
// column renderers // column renderers
private void RenderColumnFavourite(Gtk.TreeViewColumn column, Gtk.CellRenderer cell, Gtk.ITreeModel model, Gtk.TreeIter iter) {
YahooAuctionsItem item = (YahooAuctionsItem)model.GetValue(iter, 0);
(cell as Gtk.CellRendererText).Text = item.favourite ? "♥" : "";
}
private void RenderColumnName(Gtk.TreeViewColumn column, Gtk.CellRenderer cell, Gtk.ITreeModel model, Gtk.TreeIter iter) { private void RenderColumnName(Gtk.TreeViewColumn column, Gtk.CellRenderer cell, Gtk.ITreeModel model, Gtk.TreeIter iter) {
YahooAuctionsItem item = (YahooAuctionsItem)model.GetValue(iter, 0); YahooAuctionsItem item = (YahooAuctionsItem)model.GetValue(iter, 0);
(cell as Gtk.CellRendererText).Text = item.name ?? "Loading..."; (cell as Gtk.CellRendererText).Text = item.name ?? "Loading...";
@ -511,18 +541,17 @@ namespace Buypeeb {
if (item.ready) { if (item.ready) {
if (!item.available) { if (!item.available) {
ending = "Ended"; ending = "Ended";
} else { }
else {
var now = DateTime.Now; var now = DateTime.Now;
var end = item.endDate.ToLocalTime(); var end = item.endDate.ToLocalTime();
// TODO: should we show the year if the auction ends next year? 0uo // TODO: should we show the year if the auction ends next year? 0uo
if (end.DayOfYear != now.DayOfYear) if (end.DayOfYear != now.DayOfYear) {
{
// the auction isn't ending today, so we should show the day it's ending on for clarity // the auction isn't ending today, so we should show the day it's ending on for clarity
ending += end.ToString("MMM d "); ending += end.ToString("MMM d ");
} }
ending += end.ToString("HH:mm"); ending += end.ToString("HH:mm");
if (this.settings.displaySecondsInList) if (this.settings.displaySecondsInList) {
{
// add the seconds on to the end // add the seconds on to the end
ending += end.ToString(":ss"); ending += end.ToString(":ss");
} }

View file

@ -50,7 +50,6 @@ namespace Buypeeb {
public YahooAuctionsItem(string id, string name) { public YahooAuctionsItem(string id, string name) {
this.id = id; this.id = id;
this.name = name; this.name = name;
this.ready = false;
} }
public YahooAuctionsItem() { public YahooAuctionsItem() {

View file

@ -1,14 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.2 --> <!-- Generated with glade 3.36.0 -->
<interface> <interface>
<requires lib="gtk+" version="3.22"/> <requires lib="gtk+" version="3.22"/>
<object class="GtkTextBuffer" id="TextBufferSelectedNotes"/> <object class="GtkTextBuffer" id="TextBufferSelectedNotes"/>
<object class="GtkWindow" id="wndMain"> <object class="GtkWindow" id="wndMain">
<property name="can_focus">False</property> <property name="can_focus">False</property>
<property name="default_width">700</property> <property name="default_width">810</property>
<child type="titlebar">
<placeholder/>
</child>
<child> <child>
<object class="GtkBox"> <object class="GtkBox">
<property name="visible">True</property> <property name="visible">True</property>
@ -115,7 +112,6 @@
<child> <child>
<object class="GtkToolButton" id="ButtonClearEnded"> <object class="GtkToolButton" id="ButtonClearEnded">
<property name="visible">True</property> <property name="visible">True</property>
<property name="sensitive">True</property>
<property name="can_focus">False</property> <property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">Clear ended</property> <property name="tooltip_text" translatable="yes">Clear ended</property>
<property name="label" translatable="yes">Clear ended</property> <property name="label" translatable="yes">Clear ended</property>
@ -172,7 +168,6 @@
<child> <child>
<object class="GtkToolButton"> <object class="GtkToolButton">
<property name="visible">True</property> <property name="visible">True</property>
<property name="sensitive">True</property>
<property name="can_focus">False</property> <property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">Save</property> <property name="tooltip_text" translatable="yes">Save</property>
<property name="label" translatable="yes">Save</property> <property name="label" translatable="yes">Save</property>
@ -287,11 +282,19 @@
<signal name="changed" handler="TreeViewItemsSelectionChanged" swapped="no"/> <signal name="changed" handler="TreeViewItemsSelectionChanged" swapped="no"/>
</object> </object>
</child> </child>
<child>
<object class="GtkTreeViewColumn">
<property name="title" translatable="yes">♥</property>
<child>
<object class="GtkCellRendererText"/>
</child>
</object>
</child>
<child> <child>
<object class="GtkTreeViewColumn"> <object class="GtkTreeViewColumn">
<property name="resizable">True</property> <property name="resizable">True</property>
<property name="sizing">fixed</property> <property name="sizing">fixed</property>
<property name="fixed_width">50</property> <property name="fixed_width">100</property>
<property name="title" translatable="yes">Name</property> <property name="title" translatable="yes">Name</property>
<property name="expand">True</property> <property name="expand">True</property>
<property name="clickable">True</property> <property name="clickable">True</property>
@ -607,6 +610,7 @@
<object class="GtkBox"> <object class="GtkBox">
<property name="visible">True</property> <property name="visible">True</property>
<property name="can_focus">False</property> <property name="can_focus">False</property>
<property name="margin_bottom">5</property>
<property name="orientation">vertical</property> <property name="orientation">vertical</property>
<property name="spacing">5</property> <property name="spacing">5</property>
<child> <child>
@ -807,47 +811,10 @@
<property name="position">1</property> <property name="position">1</property>
</packing> </packing>
</child> </child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_start">5</property>
<property name="margin_end">5</property>
<property name="margin_top">3</property>
<property name="margin_bottom">3</property>
<child>
<object class="GtkLabel" id="LabelStatus">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">start</property>
<property name="hexpand">True</property>
<property name="label" translatable="yes">Tracking 3 items</property>
</object> </object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child> </child>
<child> <child type="titlebar">
<object class="GtkSpinner"> <placeholder/>
<property name="visible">True</property>
<property name="can_focus">False</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
</child> </child>
</object> </object>
</interface> </interface>