57 lines
1.7 KiB
C#
57 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Buypeeb {
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class Settings {
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public int updateInterval { get; set; } = 10 * 60;
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public int favouriteUpdateInterval { get; set; } = 5 * 60;
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public int updateIntervalCritical { get; set; } = 60;
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public int favouriteUpdateIntervalCritical { get; set; } = 30;
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public bool showSecondsInListView { get; set; } = true;
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public bool autosave { get; set; } = true;
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public bool showFavouritesAtTopOfList { get; set; } = true;
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public Dictionary<string, YahooAuctionsItem> watchlist {
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get; set;
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}
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public Settings() {
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if (this.watchlist == null) {
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// either this is the first time the program has been run, or there's something wrong with userdata.json
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this.watchlist = new Dictionary<string, YahooAuctionsItem>();
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}
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}
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public YahooAuctionsItem Watch(string url, string name) {
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string id = BuypeebApp.IDFromURL(url);
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Console.WriteLine(id);
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this.watchlist[id] = new YahooAuctionsItem(id, name);
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return this.watchlist[id];
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}
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// TRUE if the item hasn't been updated for at least interval seconds
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// for example, if the interval is 10, and the item hasn't been updated since 20 seconds ago, this will be TRUE
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public bool ItemNotUpdatedSinceInterval(YahooAuctionsItem item) {
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int seconds = 1000;
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if (item.favourite) {
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if (item.endingSoon) {
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seconds = this.favouriteUpdateIntervalCritical;
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}
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else {
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seconds = this.favouriteUpdateInterval;
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}
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}
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else {
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if (item.endingSoon) {
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seconds = this.updateIntervalCritical;
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}
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else {
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seconds = this.updateInterval;
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}
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}
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var later = item.lastUpdated.AddSeconds(seconds);
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return DateTime.Compare(later, DateTime.UtcNow) < 0;
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}
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}
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}
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