added some notes to the 'getting started' section

This commit is contained in:
Lynne Megido 2020-04-09 02:18:36 +10:00
parent 58fd2cf7f2
commit e45aa4f3d0
Signed by: lynnesbian
GPG Key ID: F0A184B5213D9F90

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@ -120,6 +120,7 @@ pre-installed.
The AppImage and Flatpak scripts provide customisation points so you can build
distributions of your game instead. All these files need to go in the root
directory of the repo.
> Note from lynnesbian: This means that if you cloned this repo to `/home/you/love-linux-builder`, then the files below should *also* be in `/home/you/love-linux-builder`.
Both AppImage and Flatpak:
@ -142,6 +143,8 @@ Flatpak only:
- `game.version`: A version number to display in the application metadata.
> Note from lynnesbian: These files are **required** to include your game in the Flatpak - without them, the generated Flatpak will just execute löve without running your game, as if you had executed `love` instead of `love game.love`!
For Snap users there is no inbuilt customisation at the moment. You can modify `snap/snap.yaml`.
[building portable game distributions]: #markdown-header-building-portable-game-distributions